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AI Insights · Timothy · April 2024

Top 5 Military Games on iOS in South America: Q1 2024

Discover the performance trends of the top 5 military games on iOS in South America during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Military Games on iOS in South America: Q1 2024

In the first quarter of 2024, the top military games on the iOS platform in South America demonstrated intriguing performance trends. Here's a closer look at the weekly downloads, revenue, and active user metrics for these popular titles.

Call of Duty®: Mobile from Activision Publishing, Inc. showed robust activity throughout the quarter. Weekly revenue started at approximately $155K in the first week of January and saw fluctuations, peaking again at about $119K in early February before settling at around $98K by the end of March. Weekly downloads ranged from 46K to 61K, with a noticeable increase towards the end of the quarter. The game maintained a strong user base, with weekly active users hovering between 470K and 530K.

Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., was released towards the end of March 2024. Despite its late entry, the game achieved impressive weekly downloads with 392K in its debut week and 249K the following week. Revenue for the same period was $27K initially, dropping to $21K. Active users were substantial, starting at 323K and slightly decreasing to 258K.

Blood Strike - FPS for all by NetEase Games saw a varied performance. Weekly revenue was generally modest, starting at $1.4K and experiencing a significant rise to $4.7K by the end of March. Downloads experienced a similar trend, beginning at 20K in early January, dipping mid-quarter, and then surging to 35K in the final week of March. Active users followed an upward trajectory, growing from 60K to 96K.

Standoff 2 from AXLEBOLT LTD showcased steady performance. Weekly revenue was relatively low, peaking at around $8K in early February. Downloads fluctuated, peaking at 17K in mid-March and averaging around 11K otherwise. Active users started the quarter at 57K, with minor fluctuations, and ended at approximately 49K.

Finally, Critical Strike CS: Online FPS from VERTIGOGAMES had consistent engagement metrics. Revenue started at $1.5K, peaking at $4.3K towards the end of March. Downloads showed a similar pattern, starting at 13K, dropping mid-quarter, and then rising back to 10K. Active users began at 49K, faced a dip mid-quarter, and then stabilized around 43K by the end of March.

These trends highlight the dynamic nature of the military games sector on iOS in South America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024